Edit relationships directly in the game without mods or cheats
You can change how much two Sims like each other by opening the relationship panel during gameplay. The game stores every friendship and romance level, and you can raise or lower these numbers by hand. This takes about two minutes once you know where to look, and it works whether the Sims have just met or have been married for in-game years.
The relationship panel is built into the base game — you do not need to read anything or turn on cheats. You straightforward pause the game, find the Sim you want to edit, and adjust their feelings toward another Sim using a slider. The changes take effect when ready.
Key Takeaways
- Open the relationship panel by pausing the game, clicking on a Sim, and selecting the relationship icon in their info panel.
- Each relationship has two separate sliders: one for friendship level and one for romance level, and you can move either one independently.
- Negative relationships are possible — you can make two Sims dislike each other by dragging the slider into the red zone.
- Changes happen when ready in the game, so you can test how a Sim reacts to another Sim when ready after editing.
Finding the relationship panel during gameplay
Pause the game by pressing Escape or clicking the pause button in the bottom right corner. Click on the Sim whose relationships you want to edit — their portrait and name will appear in the top left of the screen, along with several icons below their name.
Look for the icon that shows two overlapping circles or two Sims standing together. This is the relationship icon. Click it, and a panel will open showing all the Sims that your selected Sim has met. The list includes their name, their relationship type (friend, romantic interest, family), and two sliders beneath each name.
If you do not see a Sim in the list, it means your selected Sim has not met them yet. You will need to have them interact in the game world first before you can edit their relationship.
Understanding the two relationship sliders
Each Sim relationship has two separate sliders: friendship and romance. Friendship runs from negative (enemies) to positive (best friends). Romance runs from negative (rivals or enemies) to positive (in love). You can move these independently — two Sims can be best friends with zero romance, or deeply in love with low friendship.
The friendship slider is usually on top. Drag it to the right to increase how much they like each other as friends, or to the left to make them dislike each other. The romance slider works the same way. A slider all the way to the left means the Sims actively dislike each other; all the way to the right means they are at maximum positive feelings.
The sliders update in real time. You do not need to confirm or save — as soon as you release the mouse, the relationship changes. If you want to undo a change, straightforward drag the slider back.
Creating negative relationships and enemies
Drag either slider into the red zone on the left side to create negative feelings. A Sim with a negative friendship slider will be rude to the other Sim, refuse some interactions, and may start arguments. A Sim with a negative romance slider will reject romantic advances and show disgust during romantic interactions.
You can make two Sims enemies by dragging both sliders all the way to the left. They will insult each other, refuse to eat together, and may fight if they spend time in the same room. This is useful if you want to create conflict in your household or test how Sims react to each other under stress.
Negative relationships do not prevent Sims from living together or working in the same space — they just make those situations tense and unpleasant. The Sims will still perform household tasks and go to work, but they will be unhappy around each other.
What happens after you edit a relationship
The Sims will when ready begin acting according to their new relationship level. If you raise a friendship slider, the two Sims will greet each other warmly the next time they interact. If you lower it, they will be cold or hostile. Romance changes show up in how they react to romantic interactions — a Sim with high romance will accept a kiss or hug, while a Sim with low or negative romance will push away.
Relationship changes do not trigger any special events or notifications. The game straightforward updates how the Sims feel and behaves accordingly. You can unpause when ready and watch how they interact, or make more edits before unpausing.
If you want to test a specific scenario — like whether a Sim will accept a marriage proposal — edit the romance slider to a high level, unpause, and have one Sim propose. This is much faster than playing through weeks of in-game time to build the relationship naturally.
Editing relationships for Sims who have not met
If two Sims have never met, they will not appear in each other's relationship panel. You must have them interact in the game world first — even a brief conversation counts. Once they have met, you can then edit their relationship however you want.
The fastest way to make two Sims meet is to have them stand near each other and use a social interaction like "Introduce Yourself" or "Say Hello". This takes about one in-game minute. After that, they will appear in each other's relationship panels and you can edit their feelings.
Frequently Asked Questions
Can I edit relationships between Sims who are not in my household?
Yes. You can edit the relationship of any Sim in the game, including townies and Sims from other households. Click on the Sim you want to edit, open their relationship panel, and find the other Sim in the list. If they have not met, you will need to have them interact first.
What happens if I set a romance slider to maximum for two Sims who are not in a relationship?
They will act as though they are deeply attracted to each other. One Sim can propose to the other, and they will accept. You can also have them move in together or get married without playing through the dating phase. The game treats high romance as readiness for commitment.
Do relationship edits carry over if I save and reload the game?
Yes. Any changes you make to relationships are saved with your game file. If you edit two Sims to be best friends and then save, they will still be best friends when you load that save later.
Can I edit relationships if I have mods installed?
Yes. The relationship panel is part of the base game and works regardless of what mods you have. Some mods add extra relationship options or change how relationships work, but the basic editing method stays the same.
What is the difference between friendship and romance in the relationship panel?
Friendship determines how much two Sims like each other as friends — they will be kind, spend time together, and help each other. Romance determines attraction and romantic interest — it controls whether they will kiss, propose, or accept romantic advances. Two Sims can have high friendship and zero romance, or vice versa.