What WorldEdit does and where to get it
WorldEdit is a tool that lets you copy, paste, rotate, and fill large areas in Minecraft without placing blocks one at a time. It works inside the game as a mod or plugin — a piece of software that adds new commands to Minecraft. Instead of clicking thousands of times to build a wall or clear land, you type a command and the tool does it in seconds.
WorldEdit runs differently depending on what version of Minecraft you play. On a server (a world other people can join), the server owner installs it as a plugin using software like Spigot or Paper. On your own single-player world, you install it as a mod using a launcher like Fabric or Forge. The commands you type are the same either way, but the installation step is different.
You can read WorldEdit from CurseForge or the official WorldEdit website. Make sure you read the version that matches your Minecraft version number — WorldEdit for 1.20 will not work on 1.19. If you are playing on a server, ask the server owner whether WorldEdit is installed; you do not need to install anything yourself.
Key Takeaways
- WorldEdit requires you to select a region first using the wooden axe tool, then run a command to change all blocks in that region at once.
- The two most common commands are //set (fill a region with one block type) and //copy and //paste (duplicate a structure).
- You must have the correct permissions on a server to use WorldEdit; ask the server owner if your commands are not working.
- WorldEdit works with single-player worlds if you install it as a mod, but you need to enable cheats in world settings first.
Selecting a region with the WorldEdit axe
Before you run any WorldEdit command, you must tell the tool which area you want to change. You do this by selecting a region — marking two opposite corners of a rectangular box. WorldEdit gives you a wooden axe to do this. Type //wand in the chat and the axe appears in your inventory.
Left-click a block to mark the first corner. You will see a message in chat saying "Position 1 set to X, Y, Z" (the coordinates of that block). Then right-click a different block to mark the second corner. The message will say "Position 2 set to X, Y, Z". The region is now the rectangular box between those two corners, no matter how far apart they are.
You can see your selection by typing //vis, which shows the outline in particles. Type //desel to clear the selection and start over. If you want to select a tall column straight up from where you are standing, type //sel cuboid first, then use the axe — this makes selection easier for vertical structures.
Filling an area with one block type
The simplest WorldEdit command is //set, which fills your entire selected region with a single block. Select your region with the axe, then type //set stone to fill it with stone, or //set dirt for dirt. The command runs when ready, no matter how large the region is.
You can use any block name that exists in your Minecraft version. Type //set oak_wood for oak wood, //set glass for glass, or //set air to delete all blocks in the region (this clears the area). If you are not sure of a block's exact name, type //set and then press Tab — most launchers will show you a list of valid block names.
If you want to fill only the outer edge of your region (like building a hollow box), type //walls stone instead. If you want to fill only the floor and ceiling, type //faces stone. These commands are useful for building structures without filling the inside.
Copying and pasting structures
To duplicate a building or landscape feature, you copy it and then paste it somewhere else. First, select the region containing what you want to copy using the wooden axe. Then type //copy. The structure is now stored in WorldEdit's memory.
Walk to the location where you want to paste it. Stand at the spot where you want the pasted copy to start (usually a corner or the ground level). Type //paste and the structure appears when ready. The pasted copy is placed relative to where you were standing when you copied it, so if you were inside the structure when you copied, the paste will place it around you.
If the pasted structure is in the wrong spot, type //undo to remove it and try again from a different position. You can paste the same copied structure as many times as you want — the copy stays in memory until you copy something else.
Rotating and flipping structures
After you copy a structure but before you paste it, you can rotate it. Type //rotate 90 to turn it 90 degrees clockwise. Type //rotate 180 to flip it completely, or //rotate 270 to turn it 90 degrees counter-clockwise. Then type //paste and it appears in the rotated direction.
You can also flip a structure without rotating it. Type //flip north to mirror it left-to-right (if you are facing north), or //flip up to flip it upside down. These commands are useful for building symmetrical structures — copy one half, flip it, and paste it on the other side.
If you rotate or flip and then decide you do not like it, type //undo before you paste. Once you paste, the undo will remove the pasted blocks, not the rotation itself.
Permissions and why commands might not work
On a server, the server owner controls who can use WorldEdit through a permissions system. Even if WorldEdit is installed, you might not have permission to run the commands. If you type //set stone and nothing happens, or you see a message saying "You do not have permission", ask the server owner to give you WorldEdit permissions.
In single-player, you must enable cheats in your world settings before any commands work. When you create a new world, there is a toggle for "Allow Cheats" — turn it on. If you created your world before enabling cheats, you can turn them on later by opening the world to LAN (pause the game, click "Open to LAN", then enable cheats in that menu).
If you installed WorldEdit as a mod and the //wand command does not work, the mod may not have loaded. Check that you installed it in the correct folder for your launcher (Fabric mods go in the mods folder, not the config folder). Restart Minecraft completely after installing a mod.
Common commands you will use most
Beyond the basics, a few other commands save time on large projects. //replace stone dirt finds every stone block in your selection and turns it into dirt — useful for changing one material to another without clearing and refilling. //sphere stone 10 creates a solid sphere of stone with a radius of 10 blocks centered on where you are standing.
//line stone 5 draws a line of stone blocks 5 blocks long in the direction you are facing. //stack 5 north copies your selection and pastes it 5 times in a row toward the north, useful for building repeating patterns like rows of houses. Type //help in chat to see a list of all available commands, or //help set to see details about a specific command.
Frequently Asked Questions
Can I use WorldEdit on a server I do not own?
Only if the server owner has installed WorldEdit and given you permission to use it. Most public servers do not allow players to use WorldEdit because it could let someone destroy the world. Ask the server owner or check the server rules.
What happens if I make a mistake with WorldEdit?
Type //undo to reverse your last command. You can undo multiple times in a row. If you undo too much, type //redo to redo what you just undid. This works as long as you have not closed Minecraft.
Can I use WorldEdit to change blocks that other players placed?
Yes, if you have permission. WorldEdit does not check who placed a block — it changes any block in your selection. On a server, the owner can restrict permissions so you can only edit certain areas or certain block types.
Does WorldEdit work on Minecraft Bedrock Edition?
No. WorldEdit is designed for Java Edition only. Bedrock Edition (the version on Windows 10, consoles, and mobile) uses a different system and does not support WorldEdit. You can use Bedrock's built-in structure blocks instead, which work similarly but with fewer options.
How do I select a very large area without walking to both corners?
Type //sel cuboid to switch to cuboid selection mode, then use //pos1 and //pos2 commands instead of clicking. You can also type //sel sphere to select a sphere, or //sel cylinder for a cylinder. Type //sel to see all selection shapes available.