Adding images to Roblox Studio requires uploading them through the toolbox, then placing them as decals or image labels in your game world
Roblox Studio lets you use your own images — screenshots, artwork, photographs, logos — anywhere you would normally use a built-in texture or icon. The process has two parts: uploading the image to Roblox so it gets an ID number, then inserting that image into your game by pasting that ID into the right property. Most images upload within seconds, though Roblox checks them against content rules before they appear.
You can use images as decals (textures on 3D surfaces), as GUI labels (flat images in menus and interfaces), or as textures on clothing and accessories. The same image can be used in multiple places once it is uploaded. Images must be PNG, JPG, or TGA files, and Roblox recommends keeping them under 8 MB, though smaller files load faster in games.
Key Takeaways
- Upload images through the Toolbox in Roblox Studio by clicking the upload button and selecting your file from your computer.
- After upload, Roblox assigns your image an ID number that you paste into the TextureID or ImageLabel properties to use it in your game.
- Images must be PNG, JPG, or TGA format and should be under 8 MB to load quickly in your game.
- Roblox checks all uploaded images against content rules — profanity, nudity, and hate symbols are rejected and cannot be used.
- You can reuse the same image ID in multiple places, so you only upload once even if you want the image in ten different locations.
Uploading an image through the Toolbox
Open Roblox Studio and load the game you want to add the image to. In the left sidebar, click the Toolbox tab (it looks like a wrench icon). At the top of the Toolbox panel, you will see a row of buttons — click the one that looks like an upload arrow or says "Create" to open the upload menu.
Click Image from the menu that appears. A file browser will open on your computer. Navigate to the folder where your image is saved, select the file, and click Open. Roblox will upload the file and show you a preview. If the preview looks correct, click Upload to confirm. The image will be checked against Roblox content rules — this usually takes a few seconds, but can take up to a minute for larger files.
Once the upload completes, Roblox shows you the image ID — a long number like rbxassetid://12345678910. Copy this ID to your clipboard. You will need it to place the image in your game. If you lose the ID, you can find it again by going to your Roblox account settings, clicking Creations, then Decals or Images depending on what you uploaded.
Using images as decals on 3D surfaces
A decal is an image glued to the surface of a 3D part — a wall, floor, sign, or any other object in your game world. To add a decal, select the part you want to put the image on in the 3D viewport. In the Properties panel on the right, scroll down until you find the Decal section. Click the plus sign next to "Decal" to add one.
A new decal will appear in the properties list. Click on it to select it, then look for the Texture property. Click the text field next to Texture and paste your image ID (the rbxassetid://... number). Press Enter. The image will appear on the surface of your part. If it looks stretched, rotated, or too small, you can adjust the decal's Face property to choose which side of the part it appears on, or scale it using the Size properties.
You can add multiple decals to the same part on different faces — one on the front, one on the back, one on the top. Each decal needs its own Texture ID. If you want the same image on multiple parts, paste the same ID into each one.
Using images as GUI labels in menus and interfaces
An ImageLabel is a flat image that appears in your game's user interface — in menus, scoreboards, buttons, or anywhere else you want a picture to show up. To add one, open the StarterGui folder in the Explorer panel on the left. Right-click on ScreenGui (or create one if it does not exist) and select Insert Object → ImageLabel.
The ImageLabel will appear in your game's viewport as a white rectangle. In the Properties panel, find the Image property and paste your image ID into it. The image will appear inside the label. You can resize the label by dragging its corners in the viewport, or by changing the Size and Position properties. If the image looks stretched or distorted, change the ScaleType property from Stretch to Fit or Tile depending on how you want it to behave.
ImageLabels are useful for logos, loading screens, inventory icons, and any other flat graphics. Unlike decals, they do not sit in the 3D world — they float on top of the screen at a fixed position, so they are always readable no matter where the player is looking.
What happens if your image is rejected
Roblox checks every uploaded image against its content policy. Images containing profanity, nudity, hate symbols, or copyrighted material you do not own are rejected and cannot be used. If your image is rejected, you will see an error message in the Toolbox. You cannot appeal the decision, but you can edit the image and upload it again with a different filename.
Common reasons for rejection include watermarks from other websites, logos from brands you do not own, and text that violates Roblox's rules. If you are uploading artwork or screenshots you created yourself, make sure there are no visible usernames, chat messages, or other players' content in the image. If you are using a photograph, make sure it does not contain people's faces unless you have their permission.
Finding and reusing images you have already uploaded
Once you upload an image, it stays in your Roblox account and you can use it in any game you create. You do not have to upload it again. To find an image ID you uploaded before, go to your Roblox account page, click Creations in the left menu, then click Decals or Images. A list of everything you have uploaded will appear. Click on the image you want, and the ID will show in the address bar or in a details panel.
You can also search for images other Roblox creators have uploaded and made public. In the Toolbox, click the search icon and type a keyword like "brick" or "wood". Public images will appear in the results. However, you can only use your own images in games you publish — you cannot use other people's images without permission, even if they are public.
Optimizing images for faster loading
Large images slow down your game because players have to read them when they join. Keep your images under 1 MB if possible, and never larger than 8 MB. You can reduce file size by cropping out unnecessary space, lowering the resolution, or saving as JPG instead of PNG (JPG is smaller but loses some detail).
Test your game on a slower internet connection to see how long images take to load. If players see a white rectangle for several seconds before the image appears, the file is too large. Use an image editor like Paint.NET (free) or Photoshop to resize or compress your images before uploading. Roblox will compress them further on its servers, so you do not need to worry about perfect optimization — just avoid uploading full-resolution photographs or screenshots.
Frequently Asked Questions
Can I use images from Google Images or other websites?
No. Images you find online are usually owned by someone else, and uploading them to Roblox violates copyright. You can only upload images you created yourself, or images you have explicit permission to use. If you need images, search for "free stock photos" or "creative commons images" and check the license before downloading.
What is the difference between a decal and an ImageLabel?
A decal is a texture that sits on a 3D object in your game world — it rotates and moves with the object. An ImageLabel is a flat image that stays in one place on the player's screen, like a menu or HUD element. Use decals for signs and textures on buildings, and ImageLabels for menus and interface elements.
My image uploaded but it is not showing up in my game. What went wrong?
Check that you pasted the full image ID (including the rbxassetid:// part) into the correct property. For decals, make sure you are editing the Texture property, not the Face or other properties. For ImageLabels, make sure the Image property is filled in. If the image still does not appear, try uploading it again with a different filename.
Can I delete an image after I upload it?
Yes. Go to your Roblox account, click Creations, find the image in the Decals or Images list, and click the delete button. Any games using that image ID will show a white rectangle instead. You cannot recover a deleted image, so make sure you are not using it in any published games first.
How many images can I upload?
There is no hard limit, but Roblox may slow down your uploads if you upload hundreds of images in a short time. For most creators, you can upload as many as you need for your games without hitting any restrictions.